Depence R4 | Stage Lighting Module

Sale price$2,347.00

Depence is a unique visualization application designed for professionals who need to simulate multimedia installations with precise, detailed, and realistic results.

Depence is the ideal platform to control and pre-viz your entire show. All the physical and controlled characteristics of the real equipment are simulated in real-time with pinpoint accuracy. Depence helps you eliminate the guess work out of visualizing your designs.

The Depence Stage Module provides real-time design & visualization features for conventional & intelligent virtual lighting fixtures used in the field of stage lighting. This new major release brings you many new features as well as improvements

Stage Lighting

The Depence multimedia rendering engine supports all common features of conventional and intelligent lighting fixtures such as Gobos, Prisms, Shutters, Frames and many more. The native support of complex multi-LED fixtures makes this engine ready for future fixture developments. The combination of physical based rendering (PBR) and IES based intensity distributions brings your rendering to a new level of photorealism.

Accurate Beam Rendering

Physical based real-time raytraced lighting beams are used to render high quality and realistically accurate light beams. With adjustable cloud and haze parameters you can instantly change the look of the scene.

PBR & Tonemapping

Depence features full PBR (physical based rendering) capabilities and a comprehensive PBR Material library. All physical surface parameters such as roughness, reflections, metalness, etc. are combined to render natural looking surfaces. Tone-Mapping and color correction algorithms will ensure a realistic representation of colors depending on intensity.

Multi LED Lights

The engine supports all kinds of grouped multi LED fixtures, which are also singly controllable. The position of every single LED can be adjusted to match the original look of the fixture and its light distribution.

Glass-Lens Rendering

Instead of flat shiny surfaces, Depence now renders the light scattering of glass lenses and imitates the look of a curved glass surface. Also, the way how LED fixtures are rendered has been improved a lot. A natural feeling of intensities is given now.

Accurate Beam Rendering

Physical based real-time raytraced lighting beams are used to render high quality and realistically accurate light beams. With adjustable cloud and haze parameters you can instantly change the look of the scene.

PBR & Tonemapping

Depence features full PBR (physical based rendering) capabilities and a comprehensive PBR Material library. All physical surface parameters such as roughness, reflections, metalness, etc. are combined to render natural looking surfaces. Tone-Mapping and color correction algorithms will ensure a realistic representation of colors depending on intensity.

Import & Export

Depence supports the new MVR file format introduced by VectorWorks to exchange entire stages including 3D models and fixture patching. Furthermore, it is possible to import patch files from grandMA and others in form of XML or CSV files.